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Strengths: New Innovative games, Party aspect, hilarious comedy
Weakness: Few slow mini games, inaccurate movements in few games, not fun playing alone
I personally enjoyed this game thoroughly, and its a must for fans of party games like Mario Party and Wario Ware or even the first Rayman Raving Rabbids game. The customization of Rabbids and Rayman is great and its single player on the party games are relatively weak. But its a party game so that's a go figure. Highly recommended.
-FT
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TopStrengths: good graphics, funny
Weakness: not enough "trips" (games)
It is a really fun game with good graphics. It is also very funny. It is a multi-player game, too. I have never played the original version so I cannot provide a comparison.
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TopStrengths: Good sense of humor, can be easily picked up by any visiting friends, excellent use of the wii controller. Nearly endless replayability.
Weakness: graphics are choppy at times, some minigames function better with nunchuk (but NOT required)
This is (so far) my favorite party game -- there's no learning curve, many of the minigames are hilariously funny, and the playing field seems pretty level between "expert" players and first-timers. Despite some of the reviews I read before purchase, nunchuk controllers are NOT a necessity -- any minigames that mention the nunchuk can also be played without.
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TopStrengths: The graphics in this game have improved. I really enjoy watching the introduction of this game.
Weakness: Not good when you play alone.
There are plenty of mini-games in this second release. However, some of the game are way too long and my arms are sore because of too much remote-shaking. It's a great party game if you have a group of people. Overall the game is not as entertaining as the original version.
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TopStrengths: Still chaotic as ever. More mini games.
Weakness: No improvement in graphics. Some mini games are questionable. More like an upgrade, instead of a new game.
I loved the original Rayman Raving Rabbids game for Wii. That being said, I possibly expected more out of this game. Overall, yes, a lot of fun, just like the original. The quality seems questionable in Rayman Raving Rabbids 2. Some mini games are plain out dull, I felt like they were rushed out. I did find around 5 or 6 new games, out of the 50, that obviously better planned then the others and executed brilliantly. Overall still fun and chaotic as ever!
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TopStrengths: Lot of fun for multiple players.
Weakness: not so good for yourself
Got this game from Bestbuy sale (29.99). Had party the other night, bunch of friends came over and really enjoyed the game. But when i played alone, it doesn't offer much. So for that price, I am happy... would recommend if you are party person :D
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TopStrengths: fun, party game, cute, makes you laugh, on sale a lot
Weakness: not much new, first one was just enough fun.
not a bad game, but don't expect much more from the first rayman for the wii. there are more games for multiplayer and i believe this is where the strength of this game is really at.
i've seen this onsale a lot. from xmas time for $37 to this week at toysrus and bestbuy for $30. this price isn't bad for a rayman game.
if you're new to the wii, you just try at least 1 rayman game. either this one or the 1st one is great. but a definite rental and a good buy if it's onsale.
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TopStrengths: This game is perfect for when you have friends over. Lots of fun, hilarious minigames.
Weakness: This game isn't so good when playing by yourself.
This game is great if you enjoy its humor. Its a perfect party game, like Mario Party or Warioware. However, just like both games, its really made to be played by a group of people and not just one person. The single person part of this game is rather weak. Nonetheless, for $30, this is a great buy for a good time with friends.
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TopStrengths: This game is fun, great party game for 2 people or more.
Weakness: Need a better solo player game, more storyboard
This game is great for those who have 2 people or more like a party or something. The game does get boring if playing in the solo mode. The game is pretty hilarious however somewhat violent.
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Testseek.com has collected 15 expert reviews for Rayman Raving Rabbids 2 and the average expert rating is 64 of 100. The average score reflects the expert community’s view on this product. Click below and use Testseek.com to see all ratings, product awards and conclusions.
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Rayman Raving Rabbids 2 receives an overall TopTenREVIEWS rating of 2.72 out of 4.00. It is ranked the #4,041 game of all time, #21 game of 2007 for the Wii and #48 Wii game of all time. The rating and ranking is based on an average of 22 critic scores, awards and other criteria. To see a breakdown of the game ranking, read individual critic reviews, or see how other games ranked, click on the...
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Rayman 2 is a stereotypical sequel: okay, but not as...
Strengths: Fun; maintains the series' irreverent sense of humor; shallow learning curve; option to auto-select remote-only mini-games; built-in internet rankings (no complex codes to write down)
Weakness: Not as many mini-games as the first Rayman; fewer unlockable mini-games and bonus features; less replay value; save data can not be backed up to memory card!
I'm a big fan of quirky party games like WarioWare and the first Rayman Raving Rabbids, so I had to give Rayman Raving Rabbids 2 a try. To be honest, I'm a little disappointed. The first Rayman had so much depth and so much replay value, and this one, well, not so much.
Rayman 2 features roughly 50 mini-games split up into 5 sets. This is far fewer than Rayman 1. This means that Rayman 2 has far less breadth than the original. For instance, Rayman 1 had about a dozen shooting games and a dozen DDR-style games. Meanwhile, Rayman 2 has only about 5 shooting games and 5 DDR-style games.
To make matters worse, I didn't feel like there was much incentive to replay games and shoot for high scores. In Rayman 1, playing games earned points that unlocked new playing modes and bonus features; if you wanted to unlock all of the secrets, you had to play all of the games to rack up enough points. In Rayman 2, it seems like setting high scores merely unlocks new costumes--not as enticing a prize. Plus, there's no reward system for cumulative point totals, so there's no external incentive to replay frustrating or challenging games (e.g. Burgerinni, Burgerito).
One major oversight that deserves special attention is the inability to back up save data to a memory card. This means that if you play Rayman 2 on another system, you can't carry any of your high scores or unlocked costumes with you--you have to start all over from scratch.
Rayman 2 isn't not all bad news, though; it does benefit from the inclusion of some well thought out features. For example, checking your scores against internet rankings is now built-in to the game, so you don't have to write down any complex codes. Also, if you're short a nunchuk or two, you can set the game to select remote-only mini-games.
Ultimately, Rayman 2 isn't a bad game. It definitely has its moments. But it isn't a great game either. This seems like Rayman light--I wish the developers had spent more time creating new mini-games and adding bonus features. If you haven't gotten Rayman 1, I strongly recommend buying it first; it's a more complete title, and the retail price has dropped to $30 in many stores because it's been out for a while (since the Wii launched in November 2006).
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